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5 Students

Description

What Will You Learn?

  • Learn how to make games without writing code!
  • Learn Visual Scripting, Shader Graph, UI creation, Game Design, and more!
  • How to create games for beginners in Bolt Unity visual scripting
  • Learn Unity Visual Scripting from scratch. No prior programming experience is necessary.
  • How to create games for beginners in Bolt Unity visual scripting

Requirements

  • Mac or PC capable of running Unity 2021.1 or later.
  • No previous programming experience is required
  • A passion and willingness to learn how to program with visual scripting
  • NFT Certificate
  • 40 Lessons
  • Beginner
  • English
  • +100 XP

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Curriculum

Course consist of total 5h 34min of content, in total.

Section 1: Course Introduction
03:03
Section 2: Unity Short Introduction
28:43
Unity Hub Introduction
05:05
Unity Introduction
23:38
Section 3: Visual Scripting In Unity
2:13:04
Visual Scripting Introduction
09:28
Visual Scripting vs Coding
15:57
Nodes and Fuzzy Finder Overview
03:54
Connecting the Flow
06:36
Variables Types
22:32
Difference Between Embed and Graph Source
12:04
Subgraphs (Super Units)
09:44
Debugging Graphs and Null Check
03:37
Graph Reevaluation and Cache Node
03:02
Reduce Graph Size with Control Nodes
13:15
Events and Custom Events
06:43
Collections And Loops
13:33
Script Machine vs State Machine
12:39
Section 4: Universal win loose panel
22:10
Reusable Panel UI Creation
09:03
Reusable Panel Script Machine
07:32
Reusable Panel Animation And Export
05:35
Section 5: Bridge Building Game
2:27:45
Starting and Background Creation
04:15
Grid Shader with Shader Graph
07:19
Bridge Connector Creation
07:01
Bridge Bars Creation
03:37
Bridge Creation State Machine
03:22
Creating Bridge Bars with Connectors
10:00
Fixing Position, Rotation and Size
08:40
Multiple Bridge Bars at Once
05:07
Reusing Bridge Connectors
10:33
Fixing Bars Overlapping
09:18
Clamping Max Length
04:48
Creating Physics Joints
10:13
Testing Physics
07:37
Changing Bar Types
10:05
Show Bridge Load Shader
09:45
Creating Game Environment
08:19
Bridge Budget Options
16:32
Budget Slider Colors
03:04
Adding Win Loose Panel
06:46

About the Instructor

Hi, my name is Alex Urik.

I am a freelance game developer for about 5 years. Before I was working as a movie VFX artist for about 10 years and I worked on several feature films including Transformers or Batman vs Superman.

I always had a passion for programming and when I discovered Unity 3d engine, I was really happy that also in game development you can use high-level programing language like C#. Which I really enjoy using.

During my career as a game developer, I released a couple of assets in the Unity asset store and a couple of games for iOS and Android, and also I created several Unity courses and tutorials.

I always like to solve interesting problems and create tools and systems which speed up my work.

I love programming and I think learning from somebody else is the fastest way how to learn new things. That's why I would like to share my knowledge and I hope you will like my courses

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